Apple's WWDC17 Essential Design Principles Video apple.com

This video (and the transcript) provide a good overview of some interaction design principles. It was a good refresher for me on some of what we learned in the workshop, and could be helpful to keep on-hand.

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Psychology Principles Every UI/UX Designer Needs to Know uxplanet.org

This post talks about 5 principles that can help designers: Von Restorff efffect (or "isolation effect), Serial Position Effect, Cognitive Load (Intrinsic and Germane), Hicks Law, and the Law of Proximity. Knowing these (and other design and psychology principles) can help with design, and give others better reference points regarding design reasoning. I found it helpful, so I wanted to share.

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Connecting With Users: Incorporating Humor In Web Design – Smashing Magazine smashingmagazine.com

Adding humor into your design can be challenging if it's not used in the right context. In this article, they cover when and where it's best to use humor. The benefits of using it and the different types of humor you can end up applying to your design.

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Affordances: The Designer's Secret Weapon (This article is mostly about signifiers) envato.com

For interaction designers, affordances are absolutely essential - otherwise users just wouldn't know what they can and cannot interact with. The title is about affordances but the article is mostly about signifiers. It is lists the types of signifiers and breaks each type down.

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Hick’s Law: Making the choice easier for users interaction-design.org

This article explains the two concepts necessary for completing UX06 Emerging, C05, P06: "I compared two or more designs that use: * Categorizing Choice * Obscuring Complexity"

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