How to Spot Data Visualization Lies flowingdata.com

I liked this article because it includes some examples that Brian Suda mentioned in the Information Design workshop, but there are also couple of bad practices that we didn't get to cover.

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Usability Testing with People on the Autism Spectrum: What to Expect uxmatters.com

A good overview of what to expect when usability testing with someone who has autism. The article also explains what you can do when moderating a session with a participant with autism.

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10 Key Considerations for Your Mobile Web Design Strategy mashable.com

This Mashable article outlines ten important things to consider as you're designing a mobile site.

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How to Lie with Data Visualization (for UX09, C03, P04) heapanalytics.com

For UX09, Competency 3, Proficiency (or Question) 4, "I explained how to avoid designing misleading data visualizations," I used this article as a source for part of my answer. It describes 4 tactics that can be used to decieve, or if used, can decieve, so to avoid deception/misinterpretation, avoid using the four mentioned tactics.

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Floe - Flexible Learning for Open Education floeproject.org

I found this site after speaking to Jayne Schurick and Whitney Quesenbery about accessibility. It gives developers links to resources that can help make website content more accessible. I was especially interested in the sonification framework which makes it easier to "create sound-based representations of interactive data..." I think it's definitely worth exploring.

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Making Your Conference Talk Accessible by Richard Ladner washington.edu

This article is by Richard E. Ladner, a professor of Computer Science & Engineering at the University of Washington. I liked this article because: * It starts with examples of common things presenters say that are not accessible to everyone. * There are detailed explanations and considerations about common accomodations such as sign language interpreters and captioning.

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Affordances: The Designer's Secret Weapon (This article is mostly about signifiers) envato.com

For interaction designers, affordances are absolutely essential - otherwise users just wouldn't know what they can and cannot interact with. The title is about affordances but the article is mostly about signifiers. It is lists the types of signifiers and breaks each type down.

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Hick’s Law: Making the choice easier for users interaction-design.org

This article explains the two concepts necessary for completing UX06 Emerging, C05, P06: "I compared two or more designs that use: * Categorizing Choice * Obscuring Complexity"

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