Why testing with real content is better than Lorem Ipsum prototypr.io

Testing is a critical part of building usable digital products. A testing environment with relevant content encourages more thoughtful feedback, that can then be used to craft a more tailored user experience.

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31 Words and Phrases You No Longer Need grammarly.com

"To keep your writing strong, make sure every word pulls its weight. Here are 31 do-nothing words and phrases to watch out for." I found this article helpful in identifying words and phrases I should remove from my writing because they don't contribute anything to it. Eliminating these words and phrases could help clarify the content you write.

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Information Architecture Lenses medium.com

In this article Dan Brown talks about the different lenses you can look at information architecture through. He discusses in detail about some of these lenses but he says in total there are 43 that he's discovered so far. This is a great resource for those who have an interest in IA and want to expand their knowledge of it.

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Competitive Usability Evaluations: Learning from Your Competition nngroup.com

I discovered this site when researching how to create a comparative analysis (the article called it a "competitive review"). I think the article did a good job of simplifying how the competitive review can be structured, ideas on what to look for and how.

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Psychology Principles Every UI/UX Designer Needs to Know uxplanet.org

This post talks about 5 principles that can help designers: Von Restorff efffect (or "isolation effect), Serial Position Effect, Cognitive Load (Intrinsic and Germane), Hicks Law, and the Law of Proximity. Knowing these (and other design and psychology principles) can help with design, and give others better reference points regarding design reasoning. I found it helpful, so I wanted to share.

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Accessibility for Visual Design uxbooth.com

In this article, they talk about the things you need to consider for your user when making decsions about your visual design. It covers common mistakes that are made when it comes to choosing colors and visual elements as well quick fixes for those mistakes.

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